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DTS Joins Forces with Deluxe Digital Distribution to Enhance Audio Experience …

LAS VEGAS, Apr 16, 2012 (BUSINESS WIRE) –
DTS,
Inc.

/quotes/zigman/97207/quotes/nls/dtsi DTSI
+0.03%



, a leader in high-definition audio, today
announced it has entered into an agreement with Deluxe Digital
Distribution (D3), Inc. a subsidiary of Deluxe Entertainment Services
Group Inc.

By integrating DTS premium audio technologies into the Deluxe Digital
Media Library, D3 continues to drive high-performance solutions to
enhance their expanding catalog of premium titles. Leveraging their
broad reach and industry expertise DTS’ agreement with Deluxe enables
major studios and retailers to offer digitally streamed content with
unparalleled audio quality.

The Deluxe Media Library is a complete catalog fulfillment solution of
premium content, currently with thousands of premium titles, optimized
for smartphones, tablets, computers, game consoles, connected Blu-ray
players and televisions, along with other consumer electronic devices.
The library includes device-optimized transcodes, metadata, trailers,
CDN origin storage, CDN delivery to end users, license/server
management, and client technology/SDKs to enable permission based access
to Deluxe’s library. To date, most digital delivery services have
offered basic quality stereo audio tracks for consumers. Adding 5.1 and
7.1 DTS audio delivers the full home entertainment experience to a wide
variety of devices, and provides a differentiated product line for the
digital marketplace.

“Deluxe has developed the next-generation media service platform to meet
the market needs of a substantially changed distribution business,” said
Kevin Corbett, President of Deluxe Digital Distribution. “By
strategically partnering with key technology companies such as DTS,
Deluxe gains a competitive advantage within our Deluxe Media Library
platform, directly benefiting our clients’ products and enabling an
improved end-user experience.”

DTS can offer a high performance low bitrate audio codec designed for
both streaming and downloading content on devices such as tablets,
smartphones, connected Blu-ray players, TVs, game consoles and more.

“For the web-connected entertainment ecosystem to successfully expand,
the quality and efficiency of digital media cannot be compromised,” said
Brian Towne, executive vice president and chief operating officer at
DTS, Inc. “DTS recognizes this need and is an active participant in
producing superior solutions that encourage further adoption of digital
formats, as showcased by our alliance with Deluxe.”

Deluxe will integrate DTS technology into its Deluxe Digital Media
Library and offer thousands of premium titles to consumers via MSOs,
retailers, and studios.

For more information, visit DTS
at NAB 2012 booth SU7619, or online at DTS.
Media interested in speaking with a DTS spokesperson please contact DTS@formulapr.com.
Connect with DTS on Facebook,
or on Twitter
(@DTS_Inc.).

About Deluxe

Deluxe Digital Distribution (D3) is a subsidiary of Deluxe Entertainment
Services Group Inc., providing turnkey feature film and television
content fulfillment, content management, and multi-screen
solutions to companies such as cable operators, telcos, programmers,
retailers, and other over-the-top (OTT) video service providers seeking
to offer IP-based digital video service solutions.

Deluxe Entertainment Services Group Inc., a wholly-owned subsidiary of
MacAndrews & Forbes Holdings Inc., is the leading provider of a broad
range of entertainment industry services and technologies to the
worldwide entertainment industry including the Hollywood studios,
broadcast/cable/satellite providers, digital distribution, gaming as
well as content owners and creators. Services for content creation in
features, television and commercials are offered in production, post
production, digital distribution, marketing services and asset
management. They include EFILM(R) and Company 3(R) digital intermediates;
post production and subtitling services; titles design and digital VFX;
DVD compression, encoding and authoring; advertising distribution and
syndication services; digital cinema services, motion picture film
processing and printing; and 2D to 3D conversioning. Post production
facilities are located in North America, Europe, Australia, and Hong
Kong. Deluxe Digital Studios offers home entertainment services in North
America, Europe and India. For more information, please visit
www.bydeluxe.com .

About DTS, Inc.

DTS, Inc.

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is dedicated to making digital entertainment
exciting, engaging and effortless by providing state-of-the-art audio
technology to hundreds of millions of DTS-licensed consumer electronics
products worldwide. From a renowned legacy as a pioneer in multi-channel
audio, DTS became a mandatory audio format in the Blu-ray Disc(TM) standard
and is now increasingly deployed in enabling digital delivery of movies
and other forms of digital entertainment on a growing array of
network-connected consumer devices. DTS technology is in home theaters,
car audio systems, PCs, game consoles, DVD players, televisions, digital
media players, set-top boxes, smart phones, surround music software and
every device capable of playing Blu-ray(TM) discs. Founded in 1993, DTS’
corporate headquarters are located in Calabasas, California with its
licensing operations headquartered in Limerick, Ireland. DTS also has
offices in Northern California, Washington, China, France, Hong Kong,
Japan, South Korea, Taiwan, Singapore, and the United Kingdom. For
further information, please visit
www.dts.com .
DTS, the Symbol, and DTS and the Symbol together, are registered
trademarks of DTS, Inc. All other trademarks are the properties of their
respective owners. (C) 2012 DTS, Inc. All rights reserved.

DTS-C

SOURCE: DTS, Inc.

Media Contacts:
Formula PR
Audrey Sahl
212-219-0321
sahl@formulapr.com
or
DTS, Inc.
Alan L. Cohen
818-436-1081
Alan.cohen@dts.com

Copyright Business Wire 2012

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DTSI

DTS Inc.

US

: U.S.: Nasdaq


$
30.13

+0.01
+0.03%

Volume: 200,089
April 25, 2012 4:00p

P/E Ratio28.99
Dividend YieldN/A

Market Cap$496.98 million
Rev. per Employee$375,667

/quotes/zigman/97207/quotes/nls/dtsi

Add to portfolio

DTSI

DTS Inc.

US

: U.S.: Nasdaq


$
30.13

+0.01
+0.03%

Volume: 200,089
April 25, 2012 4:00p

P/E Ratio28.99
Dividend YieldN/A

Market Cap$496.98 million
Rev. per Employee$375,667

Financial Glossary

Words used in this article:





DirecTV, Starz Entertainment Ink Expanded Distribution Deal

DirecTV has inked a new multi-platform distribution deal with Starz Entertainment that will enable the latter to bolster its TV Everywhere foray.

Brooklyn stripper sues adult entertainment biz

Instead, it says she and other strippers were paid out of the tips they collected at each party and after a portion was skimmed by Dial-A-Dancer owner Roger Otway.

DiCesare says she usually worked three parties a night and the tips totaled about $500.

After the tips were split and Otway got his cut, her pay amounted to about $150 to $200 a week, the court papers say.

She is seeking minimum wage pay and overtime pay in damages as well as other damages.

Dial-A-Dancers website boasts that we have the most gorgeous female dancers and the hottest, most professional male strippers available.

They not only look great but will also offer interesting converstion, serve drinks and can offer lap dances before and after the main event, it says.

A man who answered Dial-A-Dancers toll free number would not identify himself.

He said the strippers were independent contractors and they are hired as such.

He refused to answer any other questions and then hung up.

Disney, DMG team up to make ‘Iron Man 3′ a Chinese co-production

The Walt Disney Co. and its Marvel Studios subsidiary said Monday that Iron Man 3 will be a co-production with China, as the Burbank company teamed with DMG Entertainment of Beijing to co-finance and distribute the film.

Robert Downey, Jr., Gwynneth Paltrow and Don Cheadle will return for the third movie in the hit franchise, whose two films grossed more than $1 billion worldwide and $42.8 million between them in China. The third installment of the movie will be directed by Shane Black unlike the first two installments which were directed by Jon Favreau. Filming in the US is to start in May, and in China in late summer; the movie is slated for release in May 2013.

Foreign films co-produced in China have an easier time getting cleared by Chinese censors and do not fall under the countrys annual import cap.

“The popularity of the Marvel franchise globally creates a huge opportunity to deliver fans yet another action packed film,” Stanley Cheung, Disney’s greater China managing director, said in a statement.

DMG and Disney did not reveal how much DMG would invest in the production, nor did they give specifics about what plot elements would be shot in China. Last week, DMGs chief executive DanMintz told the Los Angeles Times that the films budget was $200 million. A Disney spokeswoman said she had not heard what the budget was to be.

DMG is a 19-year-old private Beijing advertising firm-turned-film producer and aspiring distributor. It is a partnership between two Chinese and Mintz, an American.

DMG will manage the Chinese production elements of “Iron Man 3” and keep the China distribution rights.

“Our collaboration with Disney and Marvel marks a milestone in the global entertainment landscape, as this signifies the first multi-billion dollar franchise to be produced between Hollywood and China,” Mintz said in the statement.

DMG boasts close working ties with the state-run China Film Group, the country’s biggest studio and monopoly importer. DMG helped CFG with the production and marketing of two recent major propaganda films, one made to mark the 60th anniversary of the People’s Republic in 2009 and the other the 90th anniversary of the Chinese Communist Party. Both films were hits but were still out-earned by Hollywood imports.

Last spring at a black-tie party, Mintz emceed the announcement of DMG’s partnership with Endgame Entertainment to make Rian Johnsons film “Looper.” DMG added little-known Chinese actress Xu Qing to the time-travel action film starring Joseph Gordon-Levitt, Bruce Willis and Emily Blunt, which will arrive in US theaters this fall.

In an interview with The Times last week, Mintz said DMG was going to “talk to the whole world but try to infuse Chinese elements.”

The announcement on Iron Man 3 comes just days after Disney said it would join an initiative with an animation arm of Chinas Ministry of Culture and Chinas largest Internet company, Tencent Holdings Ltd., to develop Chinas animation industry. Disney said it would offer its expertise in areas such as story writing and market research to help develop local Chinese talent.

In the first quarter, China overtook Japan as the world’s second biggest box office market after the US Last year, Chinas box office posted its 10th consecutive year of double-digit growth to gross $2.08 billion, up 31% from 2010.

RELATED:

Disney to join animation initiative with China

Disney strikes deal to distribute movies to Chinese cable viewers

Complete LA Times coverage of Hollywood and China

– Jonathan Landreth in Hong Kong

Photo: Gwyneth Paltrow as Pepper Potts and Robert Downey Jr. as billionaire industrialist Tony Stark in the movie Iron Man 2. Credit: Francois Duhamel / Marvel Entertainment

Google Co-Founder Blasts Entertainment Industry On Piracy

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Google Co-Founder Blasts Entertainment Industry On Piracy

  • enigmax
  • April 16, 2012
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In a new interview where he outlines his fears for the future of freedom on the Internet, Google co-founder Sergey Brin slams the entertainment industry for its response to piracy. While lobbying for Chinese and Iranian-style censorship measures, Brin says the music and movie companies have failed to understand that it is their approach to making content available that fuels the problems.

Instead of the entertainment industry beating up the little guys on the issue of piracy, in 2011 and early 2012 they went for the nuclear legislative option. The ensuing battle for the free flow of information online polarized the Internet.

SOPA and PIPA became the acronyms on everyones lips and then, just when it seemed the netizens of the free world were about to be outgunned, something amazing happened. Tech giants such as Google and Wikipedia joined the protests, the balance of power tipped, and Hollywood and the music industry were forced into retreat.

With SOPA dead but with the whispers on CISPA getting louder, Google co-founder Sergey Brin has been voicing his concerns for the future of freedom on the Internet.

In an interview with The Guardian, Brin spoke of scary developments which have seen powerful forces line up against the open internet on all sides and around the world.

From repressive regimes such as China, Iran and Saudi Arabia which seek to control access to the Internet and restrict the communications of their citizens, to companies like Apple and Facebook which tightly control their platforms making search engine indexing impossible, online threats are growing.

So given the scale of the threats listed above, one might expect the issue of intellectual property enforcement to be less of a priority for Brin, but the opposite is true.

As the protesters recently made clear, the introduction of PIPA or SOPA would have seen the United States follow Iran and China down a dangerous one-way street of increasing web censorship using the very same technologies the US has been critical of in the past.

Brin says that by lobbying for legislation that has the potential to bring such censorship to the West, the entertainment industry is shooting itself in the foot, or maybe worse than in the foot.

Following up on comments last week in which the RIAA finally admitted that innovation is the best tool for tackling piracy, Brin said that the piracy problem would continue as long as people found it easier than using legitimate offerings.

I havent tried it for many years but when you go on a pirate website, you choose what you like; it downloads to the device of your choice and it will just work, Brin explained, adding that the restrictive mechanisms employed by authorized sites only represent artificial walls and disincentives for people to buy.

The entertainment industries insist that Google doesnt do enough to fight piracy (and might even get sued as a result), but its increasingly clear that through the haze of war, Google will object to anything that stops it going about its own legitimate business.

An artificially limited web, with corporate controlled restrictions such as walled gardens or court-ordered censorship, are a direct threat to that. Accessibility is what Google needs to grow its business maybe the entertainment industries do too.

Signature Devices, Inc. Expanding in Europe With New UK Based Subsidiary and …

REDWOOD CITY, Calif., April 16, 2012 /PRNewswire via COMTEX/ –
Signature Devices, Inc.

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, having recently announced a merger with Graffiti Entertainment, Inc., today announced expansion plans for Europe. A Board resolution has been signed to acquire a European company established in 1991 which had 14 employees and revenues of $1.2 million in 2010. The Company (whose current name was not announced at this time pursuant to its agreement with Signature Devices, Inc.) will be newly named GraffitiPlay(TM), will be based in London, and will be a wholly-owned subsidiary. Mart van der Velde, CEO of Signature Devices, Inc. and Graffiti Entertainment, Inc. will serve as Chief Executive Officer on an interim basis until an England-based CEO is named.

“Our strategic plan is coming to fruition as we move aggressively into the European marketplace, including with a dedicated company and team. Our top goal is to increase exposure to our game titles and increase sales, and we are launching a new web site,
www.graffitiplay.com , to serve as a European sales platform,” said Signature Devices, Inc. CEO Mart van der Velde.

“The world of gaming and the various platforms, especially the growing mobile app marketplace, is one where unique product such as ours can have a universal appeal. We have not previously had the kind of viral marketing that can take full advantage of our award-winning titles like the Reader Rabbit® series, and management is addressing that in an aggressive way moving forward,” added Mr. van der Velde.

The Company Graffiti Entertainment, Inc. is acquiring, and that will be known henceforth as GraffitiPlay, based in the UK, also is the beneficiary of a six-figure judgment. Collection of this judgment will benefit Graffiti Entertainment, Inc. with cash which will be used to further the growth plans. Graffiti Entertainment, Inc. has recently announced plans to provide accounting and attorney opinion disclosures to enhance its publicly traded listing on Pink Sheets. Pending this final merger, Graffiti Entertainment, Inc. and Signature Signature Devices, Inc. will consolidate financials including revenue and expenses.

While this work is being completed, the Company is aggressively expanding its sales and marketing efforts. The Company is also planning to increase promotional efforts on both current and upcoming software titles.

About Graffiti Entertainment, Inc. and Signature Devices, Inc.:

Based in Redwood City, Calif., Graffiti Entertainment, Inc. was spun out from Signature Devices, Inc. (
www.signaturedevices.com ) (pinksheets:SDVI) and publishes diverse media products including console video games, iPhone/iPad and Android games. Signature Devices, Inc. creates and develops social networking systems including social networking server software, social networking games and console games, which it publishes through Graffiti Entertainment, Inc. Signature Devices, Inc. and Graffiti Entertainment, Inc. recently announced a merger agreement. Mart van der Velde is the CEO of both companies.

The information in this press release includes certain “forward-looking” statements within the meaning of the Safe Harbor provisions of Federal Securities Laws. Investors are cautioned that such statements are based upon assumptions that in the future may prove not to have been accurate and are subject to significant risks and uncertainties, including the future financial performance of the Company. Although the Company believes that the expectations reflected in its forward-looking statements are reasonable, it can give no assurance that such expectations or any of its forward-looking statements will prove to be correct. Readers are cautioned not to place undue reliance on these forward-looking statements that speak only as of the date of this release, and the Company undertakes no obligation to update publicly any forward-looking statements to reflect new information, events, or circumstances after the date of this release except as required by law.

Contact:

For more information, please visit:
www.SignatureDevices.comor call

Investor Relations

650-654-4800 x111

SOURCE Signature Devices, Inc.

Copyright (C) 2012 PR Newswire. All rights reserved

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SDVI

Signature Devices Inc.

US

: U.S.: OTCBB


$
0.0004

0.00
0.00%

Volume: 2.13M
April 20, 2012 3:34p

P/E RatioN/A
Dividend YieldN/A

Market Cap$17,893
Rev. per EmployeeN/A

Brunswick Corporation : Brunswick Zone XL InterQuest Family Entertainment …

Colorado Springs, Colo., April 16, 2012 – Brunswick Zone XLs newest state-of the art bowling and entertainment center will open at 9 am (MDT), Wednesday, April 25, bringing 125 jobs and a new family fun option to Colorado Springs.

The 50,000-square-foot facility, located at 1180 InterQuest Parkway, will be one of the largest Brunswick bowling and entertainment centers located throughout the United States as well as in Canada and Europe.

We are excited to bring 125 new jobs, and a whole new family entertainment concept to the Colorado Springs area, said Mike Marquez, general manager of Brunswick Zone XL InterQuest. League bowlers are absolutely going to love this place, but bowling is just the beginning.  We have so much more to offer and the entertainment options are designed for all ages.

Brunswick Zone XL InterQuest features 36 lanes of bowling, a two-story lazer tag arena, video game arcade with redemption games and prize room, Brunswick billiards room, large-screen TVs, bar and grill, spacious meeting/event rooms, banquet facilities and onsite catering.

Strikerz Bar amp; Grill offers a daily happy hour from 3 to 6 pm Monday-Friday and from 9 pm to close Sunday-Thursday. Strikerz food offerings are more extensive than a typical bowling center, with more than 15 appetizer selections, salads, pizza and 17 sandwich/burger options. The catering menu includes a wide variety of options including hors doeuvres served butler-style, a build-your-own buffet, full carving stations and themed menu options such as Grande Fiesta, Tour of Italy and Southern BBQ.

A Colorado Springs native, Marquez sees Brunswick Zone XL InterQuest as the perfect place for all kinds of special occasions and events.  Our private event space is perfect for parties of all sizes from kids birthday parties, to family get-togethers, to large corporate events.

Brunswick Zone XL InterQuest is the companys 14th XL location across the country and in Canada. Its the second Zone XL location in Colorado.

Brunswick Zone XL InterQuest hired 125 full and part-time employees after receiving more than 3,500 job applications.

For more information about Brunswick Zone XL InterQuest, call 719-278-3861 or visit http://www.bowlbrunswick.com/about-us/136/1.

About Brunswick Bowling amp; Billiards
Brunswick Bowling amp; Billiards, a division of Brunswick Corporation, is one of the largest operators of full-service bowling and family recreation centers in the world; is a full-line supplier of bowling equipment, supplies and consumer products; and designs billiards tables and accessories. Headquartered in Lake Forest, Ill., Brunswick Corporation (NYSE: BC) has been a leader in the recreation business for more than 165 years. For more information, visit www.BrunswickZoneXL.com.

###

Flyers-Pens the pinnacle of entertainment

Where do you even begin?

On the way into the Wells Fargo Center on Sunday, Flyers fans were outfitted with complimentary orange shirts featuring a graphic of Scott Hartnell with his hand cupped to his ear and the words “whatcha gonna do?” It would have been more appropriate if the message had been “whatcha not gonna do?” After all, what didn’t happen in Game 3?

In a series that has been crazy and compelling (and crazy compelling), Game 3 of the Eastern Conference Quarterfinals between the Penguins and Flyers was so wildly entertaining that the 20,092 people who attended should have held up lighters in appreciation. The only regrettable thing about the game was that it didn’t include an immediate encore. That will have to wait until Wednesday.

The Flyers won 8-4 to take a 3-0 lead in the series (see story). Both teams looked exhausted when it was over. So did the fans. That anyone could stand or breathe thereafter was something of a minor medical miracle. Ilya Bryzgalov summed up the affair — which featured 158 penalty minutes — best.

“Lots of goals. Lots of fights. Very emotional,” he said.

Predictably, the Penguins took the early lead when Chris Kunitz found Jordan Staal for the game’s first goal. It was the 13th time in the last 15 games that the opponent has scored before the Flyers. Everyone sort of shrugged. About three minutes later, Max Talbot evened things up and put the puck behind Marc-Andre Fleury. Danny Briere scored less than two minutes later, and added another goal not long thereafter. Briere’s first goal came courtesy of a nice cross-crease pass from Hartnell; the second came after an equally deft feed from Wayne Simmonds, and it marked Briere’s 100th career point in 100 playoff games.  

That would have made for an excellent storyline all by itself, but there were so many other tales to tell. About 12 minutes into the first period, Philly’s least-favorite Penguin, Sidney Crosby, took a swipe at Bryzgalov’s glove after the Flyers goalie made a save. Then Crosby took a second swipe. That didn’t go over well. Kimmo Timonen looked like he was about to fashion Crosby’s face into a decorative mask — until the two were pulled apart by Claude Giroux, who evidently wanted the honor. The two of them, Crosby and Giroux, mostly wrestled for a while before falling to the ice (see story). It was like a brawl between two under-stuffed Care Bears — even though no punches were landed, it was fascinating because it was so unusual.

“That’s not my game, but it’s not his either,” Giroux said. Then, later, he added: “The fans hate the Penguins. Obviously, we’re not big fans of them, either.”

Let’s see, what else? James Neal scored for the Penguins and Matt Read scored for the Flyers, and in between Brayden Schenn smashed Paul Martin into the boards with a vicious hit, at which point former-Flyer Arron Asham leveled Schenn — and gave Schenn a cheap shot to the back of the head while he was prone on the ice and not moving.

Oh, and because the Flyers scored four goals, the crowd got free McMuffins.

All of that happened in the first period.

After that, there were many more goals and many more fights and lots more emotion. And before the third period, the Penguins finally yanked Fleury, who did everything but take off his white jersey and wave it around like a surrender flag.

It was the kind of clash that should have included an emergency defibrillator for everyone in the building.

“It was a game that, obviously, was a little out of control,” Talbot said. “It’s playoff hockey.”

I want to take this series home and bathe in it. I want to wrap it around me like a blanket. I want to wallpaper our house with it. I want to carry it in my wallet and show random strangers what they’re missing. That’s how good this series has been.

Sometimes — especially in a city where the teams matter so much to so many — it’s easy to forget that sports are supposed to be fun and that, ultimately, it’s all for amusement purposes. This series has been arguably the best reminder that sports are entertainment since the 2008 World Series. Which doesn’t mean that the Flyers are going to win the Stanley Cup. There’s a lot of hockey to be played before even considering that. It simply means that, from a consumer standpoint, these quarterfinals have provided better programming than anything you’ll find on HBO or AMC. Both teams should get Emmys.

Following several fights late in the third period, Simmonds and Hartnell skated off the ice because they had more penalty minutes to serve than there were minutes remaining in the game. As Hartnell headed to the locker room, he raised his arms to get people going. The crowd started chanting “you can’t beat us.” It was so loud, you almost needed earplugs to avoid hearing damage.

That would have been enough. That would have been a fine ending. And then, just for good measure, the real Hulk Hogan — not the faux fan version they have out in Pittsburgh — appeared on the scoreboard and addressed Flyers fans: “Whatcha gonna do?” the Hulkster asked before ripping off his orange T-shirt.

Mercy.

E-mail John Gonzalez at jgonzalez@comcastsportsnet.com